Role in Story: A mysterious caster capable of capturing hearts and minds to her cause. Housed in a mansion of wealth and power, the Benefactor is known for commanding swaths of Steelbacks and for giving the Oath.
Affiliations: A figurehead in the PROTKTR project, overseer of the Lord of Steel, and lover to Niko.
Appearance
Physical Description: Ice blue eyes and long red hair, the color of blood. Her pale facade, delicate hands, and languid movements belie a calm danger.
Clothing and Armor: Loves wearing white, flowing garments that proudly display where blood is spilled.
Traits: Sultry, devious, and measured. Defiant to those who would deny her power.
Ideals and Goals: Believes that her guidance and strategy will save the world from ruin. Everyone would do well to obey her command and demands for perfect execution of necessary plans.
Fears and Flaws: Unknown.
Abilities and Skills
Combat Skills: Unknown.
Magic: Well-versed in enchantment and illusion magic.
Special Abilities: Capable of turning even the most resilient of minds to her favor.
Background
History: Unknown.
Motivations: Never rescind control of her mind or her body. Dominate those who would deny her her goals and ambitions, and turn those who would refute them.
Connections to the World: Her philanthropic endeavors in funding various orphanages in the City of Lost Angels and furnishing them with provisions and pathways out of the slums have earned the Benefactor her namesake.
Goals and Motivations
Short-Term Goals: Remove GenCon from the equation.
Long-Term Ambitions: Save the world.
Relationships
Allies and Enemies: Allied with the Lord of Steel and Niko.
Family and Kin: Unknown.
Roleplaying Tips
Voice and Speech Patterns: Calm, measured, and clear.
Behavioral Quirks: Undresses, or wears blood as a form of intimidation. Maintains constant eye contact as a form of defiance and testing one’s mettle.
Interaction with PCs: Relaxed, belying a dangerous threat.