Premise
Scarlet the Vampire’s manor is in disarray. Tend to in in a spooky resource management game. Power up your abilities, summon an army, and kill your sire.
Game Modules
Feeding
Mechanic
- More fed means better abilities / powerups (senses, etc.)
- Hide and seek
- Hidden threat plotline?
Gameplay
- Give marking poisons to people who want others killed
- Hide/seek?
Gardening
Mechanic
- Light Gardening, 8 plants per season
- Can mix into potions to sell potions at shops
Gameplay
- Seeds, plant, water, cultivate
- Ingredients to be sold or mixed into potions
Organ Music
Mechanic
- Fun thing to do
- Unlocks future upgrades (first one is shoots a raven out of organ pipe)
Gameplay
- Musical notes quicktime rhythm
- Freeplay
Potions and Poisons
Mechanic
- Mix ingredients
- Sells to market
- Can cause other
Gameplay
- Mix ingredients for stats
- 2 min, 3 max (fruit/leaf/herb/shroom?)
Manor Upkeep
Mechanic
- Decorate manor
- Unlock other rooms
- Customize/build expansions/rooms
Gargoyles
Mechanic
- Advice
- Humor bits
- Hint what to do next
Gameplay
- Chat/dialogue
- Two speak to you, one speaks in rock language.
- See/Hear/Speak no evil vibes
Character Plots (Selling at Market)
Mechanic
- Stardew had 6 each
- 10 key characters with storylines, potions and poisons help move/eliminate/advance others
Gameplay
- Sell potions or poisons
- Refuse to sell potions or poisons
Notes
- Player able to choose gender and gender of lover