Premise

Scarlet the Vampire’s manor is in disarray. Tend to in in a spooky resource management game. Power up your abilities, summon an army, and kill your sire.

Game Modules

Feeding

Mechanic

  • More fed means better abilities / powerups (senses, etc.)
  • Hide and seek
  • Hidden threat plotline?

Gameplay

  • Give marking poisons to people who want others killed
  • Hide/seek?

Gardening

Mechanic

  • Light Gardening, 8 plants per season
  • Can mix into potions to sell potions at shops

Gameplay

  • Seeds, plant, water, cultivate
  • Ingredients to be sold or mixed into potions

Organ Music

Mechanic

  • Fun thing to do
  • Unlocks future upgrades (first one is shoots a raven out of organ pipe)

Gameplay

  • Musical notes quicktime rhythm
  • Freeplay

Potions and Poisons

Mechanic

  • Mix ingredients
  • Sells to market
  • Can cause other

Gameplay

  • Mix ingredients for stats
  • 2 min, 3 max (fruit/leaf/herb/shroom?)

Manor Upkeep

Mechanic

  • Decorate manor
  • Unlock other rooms
  • Customize/build expansions/rooms

Gargoyles

Mechanic

  • Advice
  • Humor bits
  • Hint what to do next

Gameplay

  • Chat/dialogue
  • Two speak to you, one speaks in rock language.
  • See/Hear/Speak no evil vibes

Character Plots (Selling at Market)

Mechanic

  • Stardew had 6 each
  • 10 key characters with storylines, potions and poisons help move/eliminate/advance others

Gameplay

  • Sell potions or poisons
  • Refuse to sell potions or poisons

Notes

  • Player able to choose gender and gender of lover